Because this game will be based in space I'll need a lot of starry backgrounds. I found some nice tutorials for making realistic looking star fields using GIMP and gave it a go. My first attempt came out with this:
The title picture for this blog currently, not to bad for a first go!
After that one I made a much larger black and while one to test some resolution settings:
And then I made a very simple star map filled with basic stars (good for deep space scenes):
So there some good initial tests. GIMP will certainly be able to make decent star fields for this game, I could of course use Blender for this as well, so I might give that a try sometime. These textures are going to be tilled onto background objects in the game, to give a nice background of stars, nebula and other spacey stuff.
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