Tuesday, March 3, 2009

'Breif' Introduction

My name is Alex Delderfield, I go by the online name of AD-Edge and I'm currently 19 and studying Engineering at University in Australia (South Australia).



This is the first of hopefully many posts on this Blog about a game I'm just beginning to get serious about making (Its been in preproduction now since mid 2008), this post should prove to be mainly an introduction of myself, my past and what plans I have for this game (snore, I know). I don't really get into the whole Blogging thing, seems like a waste of time usually, but I've wanted to start this blog as a place to record the history of this game as it develops. If no one reads it, that's fine, it doesn't bother me :) Sometime when this game really gets underway I'll probubly move to a dedicated site, but currently I don't know how long this game will take, and don't like the idea of paying for a website which potentially wont be worth anything for years to come (yes, this will be a long project *ehhh..*)


Anyways, onwards:


Ive had the idea for this particular game for quite some time, and have had a strong craving to make a very impressive game for many years. I grew up playing games (starting on an old Commodore 64) and moved onto a proper computer many years later. I also liked to make picture books when I was very young, moving onto written stories, then 2D animations and games, followed finally by 3D animations and games which is where I'm currently at.

No matter what the medium, there's always plenty of interesting stories to be told.



3 Facts:
  1. My favorite medium is the realm of gaming. Nothing else gives the viewer/player as much immersion as games are capable of. Your directly involved with the events, and for me that's a very powerful thing, you have complete control over your audience, and thus you can have a very strong control over how the story is told.
  2. My favorite genre is Science Fiction. Space stuff mostly, things like Star Wars, Star Gate, Star Trek etc etc. (See a pattern there??)
  3. My favorite genre of game is Survival Horror (focusing more on Psychological horror, opposed to blood and guts 'shock' style) Of course there's a time and a place for shock horror, so don't worry, that definitely wont be ignored *evil grin*
    I'll admit straight away that a lot of inspiration has come from a horror game called 'Penumbra', which was made by a very dedicated team of 2 or so people and in my opinion is the greatest horror game created. It proves you don't need hundreds of game developers to make a professional and successful game. Personally I like working alone, its the best way to learn. Plus I'm a control freak, I like to have 100% control on the outcome.


So in summary I'm going to bring the three together and create:

A Science Fiction Survival Horror Game


Well that's the intro out of the way, more soon.

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