Friday, March 6, 2009

The Beginning - Protostar

'Protostar' is the current title of the game and every day it seems to sound better, so its probubly what ill stick to.
So what is a Protostar? The title certainly sounds space-like and somewhat mysterious (at least I hope so)



Putting it simply a Protostar is a star in its very early stages of development. It forms from a large interstellar cloud as the gases collapse inwards from strong gravitational forces. As the cloud gathers into a central point it begins to form a spinning sphere, the soon to be new star. The interstellar clouds swirls around this central sphere, until they are consumed by the new star or collected into orbiting lumps of rocks and gas (soon to become planets)


What does this have to do with my game?
Well the majority of the game will place aboard a large ship (named IcarusIV, of course), which is disabled and caught in the gravitational pull of the Protostar, with a strangely unresponsive crew. The scene would be spectacular, and a race against time to reach the ship, fire up its systems and propulsion drive, saving it from a fiery death. Easy right..?

But regardless, I find a huge developing star to be a unique and very interesting environment for a game like this, I originally thought to have a normal star, but that seemed far too cliche (and somewhat boring compared to a Protostar).

The final image below is an artists impression of a Protostar, certainly something you don't see every day. There's more information about Protostars on the Wiki.
So that's where the title of the game comes from, ill post some initial concept work and more plot details soon.

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